Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Zero-G Grenade in the player's hands

Zero-G Grenade

Weak

A grenade that lifts everyone near and leaves them floating for 5 s, easy to hit. Secondary rolls it.

A test grenade from the anomalous gravity lab, made to study Xen's lighter pull. The researchers floated for a week and then asked for a raise.

How to use it

Floating players are easy targets: lift them, then shoot them.

Fire modes

Primary

Damage
45
Hits
everyone in reach
Headshot
none
Rate
1 s; fuse 1.5 s
Splash
radius 250, 45, no falloff
Hurts you
lifted, no damage
Effects
floats at 0.15 gravity for 5 s
Through armor
no

Secondary

Damage
45
Hits
everyone in reach
Headshot
none
Rate
1 s; fuse 1.5 s
Splash
radius 250, 45, no falloff
Hurts you
lifted, no damage
Effects
rolled
Through armor
no

Changelog

  • Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
  • New weapon: Zero-G Grenade. Everyone near floats for 5 s.