Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Glock

Weak

Half-Life's own, as it ships.

A weak semi-auto pistol. Secondary fires faster with a wide spread.

Standard issue for Black Mesa security. The guards' union asked for something bigger in 1997 and got a memo about trigger discipline.

How to use it

Headshots turn 12 into 36. Secondary only pays off up close.

Fire modes

Primary

Damage
12
Hits
1
Headshot
36
Rate
0.3 s
DPS
40
Hurts you
no
Through armor
no

Secondary

Damage
12
Hits
1
Headshot
36
Rate
0.2 s
DPS
60
Hurts you
no
Effects
wider spread
Through armor
no

Changelog

  • New crosshairs for the stock weapons.
  • Each map draws its ladder from every stock weapon and the custom ones, from a shuffled bag that carries over between maps. The crowbar is the last level.