Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Chakram in the player's hands

Chakram

Good

A boomerang that cuts on the way out and back. Catch it to get it back.

Brought back from Xen by a survey team who saw a native throw one at them twice. On the second pass they caught it.

How to use it

It hits going out and coming back, so stay in its way to catch it again.

Fire modes

Primary

Damage
45
Hits
2, out and back
Headshot
90
Rate
0.5 s, 2 blades
Hurts you
no
Effects
cuts everyone on its path
Through armor
no

Secondary

Damage
45
Hits
2, out and back
Headshot
90
Rate
0.5 s, 2 blades
Hurts you
no
Effects
wider, tighter curve
Through armor
no

Changelog

  • Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
  • Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
  • New weapon: Chakram. A boomerang that cuts on the way out and back.