Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Microwave Casserole in the player's hands

Microwave Casserole

Weak

A hot dish that dings and bursts, or a sparking microwave left on the floor.

Reheated in the Sector C break room microwave the morning of the test, the same one a researcher left on. Lunch has been dangerous ever since.

How to use it

Listen for the ding. It bursts on anyone it hits, so lob it straight at them. A microwave dings twice before it goes: run.

Fire modes

Primary

Damage
90
Hits
1
Headshot
none
Rate
1 s; fuse 2 s, at once on a player
Splash
radius 180, 90
Hurts you
yes
Effects
bounces, dings
Through armor
no, blast

Secondary

Damage
90
Hits
1
Headshot
none
Rate
1.1 s; arms in 5 s
Splash
radius 180, 90
Hurts you
yes
Effects
a microwave, goes 0.9 s after someone comes within 90, 2 down
Through armor
no, blast

Changelog

  • A shock beam, displacer ball, dish or grenade bounced back by the pan counts for the pan's holder.
  • New weapon: Microwave Casserole. A hot dish that dings and bursts, or a sparking microwave left on the floor as a trap, with scientists' lines and kill-screen jokes.