
Plasma Rifle
GoodA fast bolt spray that heats the gun until it locks for 1.5 s. Secondary lobs a ball and dumps the heat.
A reactor coolant test that turned into a gun when somebody forgot to turn the coolant on. This is the third coat of paint. The first two melted.
How to use it
It locks after 25 bolts, so dump the heat with secondary before it does.
Fire modes
Primary
- Damage
- 14
- Hits
- 1
- Headshot
- 28
- Rate
- 0.1 s
- DPS
- 140
- Hurts you
- no
- Effects
- locks for 1.5 s after 25 bolts
- Through armor
- no
Secondary
- Damage
- 80
- Hits
- 1
- Headshot
- none
- Rate
- 1 s
- Splash
- radius 120, 80
- Hurts you
- yes
- Effects
- dumps the heat
- Through armor
- no, blast
Changelog
- Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
- Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
- Bots use secondary fire: pounce, axe throw, stomp, mace spin, the shock combo, plasma ball, overload, the pipe wrench and spore grenade, and the TFC auto rifle.
- New weapon: Plasma Rifle. A bolt spray that heats the gun, and a plasma ball.