Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Desolator in the player's hands

Desolator

GoodInspired

Inspired by the Desolator unit of Red Alert 2.

A hitscan beam that irradiates for 3 s. Secondary leaves a toxic pool where you stand.

It sprays the waste Black Mesa was supposed to bury. Sector E built it as a cleanup tool and still files it as one.

How to use it

Long range, and radiation keeps ticking. The pool holds a doorway for 5 s.

Fire modes

Primary

Damage
25
Hits
1
Headshot
50
Rate
0.45 s
DPS
55.6 (+10 radiation)
Hurts you
no
Effects
radiation 5 every 0.5 s for 3 s, range 2000
Through armor
no

Secondary

Damage
15
Hits
everyone in the pool
Headshot
none
Rate
0.5 s tick, 8 s cooldown
DPS
30
Splash
pool radius 260 for 5 s, no falloff
Hurts you
no
Through armor
no

Changelog

  • Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
  • New weapon: Desolator. A helix beam that irradiates, and a toxic pool.
  • The Cryo Sprayer, Scorcher, Whaler, Drone, Crab Cannon, Tentacle, Halo, Sky Lance, Flare Gun, Warhead, Desolator and Katana join the gun game pool.