Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Tentacle in the player's hands

Tentacle

SuperInspired

Inspired by the tentacles of Blast Pit.

Throw a spore and it grows a tentacle that strikes at noise, so walking past is safe. Secondary feeds them for 2 s of double reach and quick strikes.

Spores scraped off the silo in the blast pit and kept in a jar marked 'propagation trial'. The trial was approved by a man who never went down there.

How to use it

It strikes at noise. Walk past one to stay safe; plant yours where people run.

Fire modes

Primary

Damage
90
Hits
1 a strike
Headshot
none
Rate
strike 1.1 s, throw 1 s
DPS
81.8
Hurts you
no
Effects
knock up, range 250, 8 s or 150 damage, 2 at once
Through armor
no

Secondary

Damage
90
Hits
1 a strike
Headshot
none
Rate
strike 0.45 s for 2 s, every 3 s
DPS
200 fed
Hurts you
no
Effects
double reach
Through armor
no

Changelog

  • Balance: the Katana dash and Tentacle strikes deal 90, so neither one-shots an unarmored player.
  • Own models and sounds for the Cryo Sprayer, Scorcher, Whaler, Drone, Crab Cannon, Tentacle, Halo, Sky Lance, Flare Gun and Warhead. Halo orbs are gold.
  • The Cryo Sprayer, Scorcher, Whaler, Drone, Crab Cannon, Tentacle, Halo, Sky Lance, Flare Gun, Warhead, Desolator and Katana join the gun game pool.
  • New weapon: Tentacle. Spores grow tentacles that strike at noise. Secondary feeds them.