Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Howler in the player's hands

Howler

MediumInspired

Inspired by the houndeye's blast.

A sonic ring around you, through walls, wider and harder with the charge. Secondary is a quick small pulse.

A houndeye's resonance organ, wired into a frame by a Lambda acoustics student. The dorms complained about the noise before the cascade did.

How to use it

It goes through walls. Charge it next to the wall they're hiding behind.

Fire modes

Primary

Damage
40 to 110 by charge
Hits
everyone in reach
Headshot
none
Rate
charge 1.2 s + 2 s
Splash
radius 200 to 380, 30% at the rim
Hurts you
no
Effects
through walls, lifts and shoves
Through armor
no

Secondary

Damage
20
Hits
everyone in reach
Headshot
none
Rate
0.8 s
Splash
radius 120, 30% at the rim
Hurts you
no
Effects
through walls
Through armor
no

Changelog

  • Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
  • Tier moves: Crossbow, Shock Rifle, Arc Gun, Singularity and Displacer to super. Axe and Shock Roach to good. Hornet Gun, 357 Magnum, Satchel Charge, Claws, Howler, Desert Eagle, M249, Spore Launcher and Barnacle Grapple to medium.
  • New weapon: Howler. A houndeye sonic blast through walls.