
Shock Rifle
SuperAn instant beam and a slow ball. Beam your own ball for a 150 combo.
Came through a Xen portal in a crate addressed to a tournament on another world. The manual is in no known language and has very good diagrams.
How to use it
Shoot your own ball with the beam for a 150 combo.
Fire modes
Primary
- Damage
- 45
- Hits
- 1
- Headshot
- 90
- Rate
- 0.75 s
- DPS
- 60
- Splash
- combo on your own ball: radius 250, 150
- Hurts you
- yes, the combo
- Through armor
- no; blast on the combo
Secondary
- Damage
- 55
- Hits
- 1
- Headshot
- none
- Rate
- 0.6 s
- DPS
- 91.7
- Hurts you
- no
- Effects
- slow ball, 3 live
- Through armor
- no
Changelog
- Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
- Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
- Bots use secondary fire: pounce, axe throw, stomp, mace spin, the shock combo, plasma ball, overload, the pipe wrench and spore grenade, and the TFC auto rifle.
- Tier moves: Crossbow, Shock Rifle, Arc Gun, Singularity and Displacer to super. Axe and Shock Roach to good. Hornet Gun, 357 Magnum, Satchel Charge, Claws, Howler, Desert Eagle, M249, Spore Launcher and Barnacle Grapple to medium.
- New weapon: Shock Rifle. An instant beam and a slow ball. Beam your own ball for a combo.