
Flare Gun
WeakA flare that sets the target alight for 2 s. Secondary is a fan of three.
From the safety lockers in the transit tunnels. The safety officer wrote 'for signalling only' on every single one, in red.
How to use it
The burn does the work. Hit the head for double, and water puts them out.
Fire modes
Primary
- Damage
- 20
- Hits
- 1
- Headshot
- 40
- Rate
- 0.8 s
- DPS
- 25 (+20 burn)
- Hurts you
- no
- Effects
- burn for 2 s
- Through armor
- no
Secondary
- Damage
- 20
- Hits
- 3
- Headshot
- 40
- Rate
- 1.4 s
- DPS
- 42.9 (+20 burn)
- Hurts you
- no
- Effects
- fan, burn for 2 s
- Through armor
- no
Changelog
- Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
- Own models and sounds for the Cryo Sprayer, Scorcher, Whaler, Drone, Crab Cannon, Tentacle, Halo, Sky Lance, Flare Gun and Warhead. Halo orbs are gold.
- The Cryo Sprayer, Scorcher, Whaler, Drone, Crab Cannon, Tentacle, Halo, Sky Lance, Flare Gun, Warhead, Desolator and Katana join the gun game pool.
- New weapon: Flare Gun. A flare that sets them burning, or a fan of three. Flares glow, light their way and spark on the ground.