Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Desert Eagle

MediumPorted

Ported from Opposing Force: its own model, sounds and behaviour, from a reconstruction of the Op4 game code.

A fast semi-auto pistol with a wide spread. The laser tightens the spread and slows the refire.

Carried by HECU officers who wanted a pistol that sounded like a decision. The laser sight is a field fit, taken from a lecture pointer.

How to use it

Laser on for range, off for rate. A headshot is 102.

Fire modes

Primary

Damage
34
Hits
1
Headshot
102
Rate
0.33 s
DPS
103
Hurts you
no
Through armor
no

Primary, laser on

Damage
34
Hits
1
Headshot
102
Rate
0.5 s
DPS
68
Hurts you
no
Effects
spread 0.1 down to 0.001
Through armor
no

Changelog

  • Balance: the Desert Eagle fires every 0.33 s.
  • Opposing Force and TFC weapons show a crosshair on large screens too.
  • Tier moves: Crossbow, Shock Rifle, Arc Gun, Singularity and Displacer to super. Axe and Shock Roach to good. Hornet Gun, 357 Magnum, Satchel Charge, Claws, Howler, Desert Eagle, M249, Spore Launcher and Barnacle Grapple to medium.
  • New weapon: Desert Eagle, from Opposing Force.