Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Vort Gun in the player's hands

Vort Gun

GoodInspired

Inspired by the Vortigaunts' lightning.

Charged hitscan lightning with no ammo. Secondary is a quick zap, and both bend to a near miss.

A Vortigaunt focus worn on a human arm. The vortigaunts say the lightning goes where it is wanted, which is not always where you point it.

How to use it

No ammo to manage. A full charge to the head is 240.

Fire modes

Primary

Damage
20 to 120 by charge
Hits
1
Headshot
40 to 240
Rate
charge 1.5 s + 2 s
Hurts you
no
Effects
aim assist, no ammo
Through armor
no

Secondary

Damage
15
Hits
1
Headshot
30
Rate
0.6 s
DPS
25
Hurts you
no
Effects
aim assist
Through armor
no

Changelog

  • Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
  • Bots aim worse with custom weapons, and the Vort Gun and Arc Gun aim assist is for people only.
  • Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
  • Model fixes for the Chainsaw, Vort Gun and Singularity.
  • The Vort Gun and Arc Gun bend a near miss to the closest player in view.
  • New weapon: Vort Gun. Charged Vortigaunt lightning, and a quick zap.