
Airstrike
SuperInspiredInspired by the mortar radio of Half-Life's Surface Tension, with the grunts' own calls.
Calls a shell on the crosshair spot, through any roof. Secondary walks five shells away from you.
A HECU field radio tuned to the guns on the surface. The gunners never ask who is calling, which is how the scientists got the frequency.
How to use it
Anything you can see, you can hit, cover or not. Mind the 1.2 s delay.
Fire modes
Primary
- Damage
- 200
- Hits
- 1
- Headshot
- none
- Rate
- 2.5 s; lands after 1.2 s
- Splash
- radius 220, 200
- Hurts you
- yes
- Effects
- through anything
- Through armor
- no, blast
Secondary
- Damage
- 100
- Hits
- 5 shells
- Headshot
- none
- Rate
- 0.35 s apart, 8 s cooldown
- Splash
- radius 160, 100 each
- Hurts you
- yes
- Effects
- walks away from you, 3 ammo
- Through armor
- no, blast
Changelog
- New weapon: Airstrike. Calls shells on the crosshair spot, in the Half-Life grunt's own voice. "Target neutralized!" when a shell hits someone.
- Pick Up That Can, Free TV, Hunter, Gladiator and Airstrike join the gun game pool.