Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Bow in the player's hands

Bow

Good

Hold to draw for speed and damage, full at 0.8 s. Arrows drop, and a head hit is x2.

First prize from the Black Mesa archery club, signed by the 1996 champion. He was a theoretical physicist and missed the target every week.

How to use it

Arrows drop, so lead high. A full draw to the head is 180.

Fire modes

Primary

Damage
45 to 90 by draw
Hits
1
Headshot
90 to 180
Rate
draw 0.8 s + 0.5 s
DPS
69.2 full draw
Hurts you
no
Effects
arrow drops
Through armor
no

Changelog

  • Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
  • Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
  • New weapon: Bow. Hold to draw for speed and damage. Arrows drop.