Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Disk in the player's hands

Disk

Good

A thrown disk that bounces and bursts on a player. Secondary is a slower lob.

A test disk from the Anomalous Materials sorting line. It was round and it was hard, and then someone found out it explodes.

How to use it

Bounce it around a corner. Up close the splash catches you too.

Fire modes

Primary

Damage
90
Hits
1 + splash on others
Headshot
180
Rate
0.6 s
DPS
150
Splash
radius 100, 45
Hurts you
yes, the splash
Effects
4 bounces
Through armor
no, blast

Secondary

Damage
90
Hits
1 + splash on others
Headshot
180
Rate
0.8 s
DPS
112.5
Splash
radius 100, 45
Hurts you
yes, the splash
Effects
lobbed
Through armor
no, blast

Changelog

  • Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
  • Own models for the Vort Gun, Howler, Disk, Spinfusor, Teleporter, Chakram, Buzzsaw, Shock Rifle, Seeker, Arc Gun, Plasma Rifle, Revolver Grenade Launcher, Mortar, Banana Bomb, Sticky Launcher, Bow, Axe, Sledgehammer, Chainsaw, Mace, Singularity and Zero-G Grenade, with a chainsaw engine and a mortar shell drop.
  • New weapon: Disk. A thrown disk that bounces and bursts on a player.