Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

357 Magnum

Medium

Half-Life's own, as it ships.

Slow, accurate and heavy. Two body shots kill an unarmored player.

A personal sidearm a security officer brought in without filling in the form. It sat in his locker until the cascade, then left with whoever got there first.

How to use it

Slow, so make each shot count. A headshot kills outright through low armor.

Fire modes

Primary

Damage
50
Hits
1
Headshot
150
Rate
0.75 s
DPS
66.7
Hurts you
no
Through armor
no

Changelog

  • New crosshairs for the stock weapons.
  • Tier moves: Crossbow, Shock Rifle, Arc Gun, Singularity and Displacer to super. Axe and Shock Roach to good. Hornet Gun, 357 Magnum, Satchel Charge, Claws, Howler, Desert Eagle, M249, Spore Launcher and Barnacle Grapple to medium.
  • Each map draws its ladder from every stock weapon and the custom ones, from a shuffled bag that carries over between maps. The crowbar is the last level.