Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Pick Up That Can in the player's hands

Pick Up That Can

WeakInspired

Inspired by Half-Life 2's opening scene, and the metrocop's own lines.

A stun baton and a soda can. The can orders the nearest enemy to pick it up or take 60.

Issued to a Civil Protection officer in City 17, can included. Metrocops are graded on how many citizens pick it up the first time.

How to use it

If a can orders you, touch it in 3 s. Ignoring it costs 60.

Fire modes

Primary

Damage
40
Hits
1
Headshot
80
Rate
0.45 s
DPS
88.9
Hurts you
no
Effects
368 speed
Through armor
no

Secondary

Damage
10, then 60
Hits
1 + the shock
Headshot
none
Rate
2.5 s
Hurts you
no
Effects
order: touch the can in 3 s or take 60 (30 for a bot)
Through armor
no

Changelog

  • Headshots on custom weapons: aimed shots, melee and direct hits deal x2 on the head, with the bell and the red number. Blasts, burns, areas and homing shots get none.
  • New weapon: Pick Up That Can. A stun baton and a soda can that orders the nearest enemy to pick it up, in the Half-Life 2 metrocop's own voice.
  • Pick Up That Can, Free TV, Hunter, Gladiator and Airstrike join the gun game pool.