Half-Life

Style

Scheme

Gun Game

Weapons

Each weapon's numbers and changes.

Blunderbuss in the player's hands

Blunderbuss

Medium

A huge spread that throws you backwards. Secondary rams a second charge in, with a 1 in 5 chance it bursts in your hands.

A brass muzzle-loader from the Administrator's antique collection, loaded with whatever was in his desk drawer. Mostly that was nails.

How to use it

Fire at the floor to jump. Ram a double charge when you can afford the risk.

Fire modes

Primary

Damage
8
Hits
16 pellets
Headshot
16 a pellet
Rate
1.4 s
DPS
91.4
Hurts you
no
Effects
throws you back, 480
Through armor
no

Secondary then primary

Damage
8
Hits
32 pellets
Headshot
16 a pellet
Rate
ram 0.8 s, then 1.4 s
Hurts you
60, 1 in 5
Effects
throw 960, a burst hits only you
Through armor
no

Changelog

  • New weapon: Blunderbuss. A huge spread that throws you backwards. Secondary rams a second charge in, and it can burst in your hands.