
Barbell
SuperDeadlift on R to load plates, snatch up close and send two plates flying, drop it for an earth-shattering shockwave.
The bar from the security team's squat rack, with every bumper plate in the facility. Barney says he warmed up with it.
How to use it
Load the bar away from the fight, every plate costs more. Then drop it on them: up to 185 in a wide ring.
Fire modes
Reload
- Damage
- 0
- Headshot
- none
- Rate
- 1 s
- Hurts you
- no
- Effects
- a deadlift: +1 plate a side, up to 8; 10 + 10 a rep stamina
- Through armor
- no
Primary
- Damage
- 24 + 12 a rep; each plate 60
- Hits
- everyone within 100 in 120 degrees, plus 2 plates
- Headshot
- none
- Rate
- 0.95 s
- Hurts you
- no
- Effects
- the snatch: two plates fly up on a high arc; uses 1 rep, 45 stamina
- Through armor
- no
Secondary
- Damage
- 25 + 20 a rep
- Hits
- everyone in reach
- Headshot
- none
- Rate
- 12 s
- Splash
- radius 80 + 40 a rep, 100% to 20%
- Hurts you
- no
- Effects
- the drop: a shockwave on the ground; all the plates come off
- Through armor
- no
Changelog
- Gym: FAILURE lasts 2 s and ends with 33 stamina, and stamina refills 25 a second.
- New weapon family, the gym. R does a rep, reps power up your attacks, and reps and attacks cost stamina. Overdo it and you hit FAILURE, where only the secondary works, as a louder all-out version.
- Barbell, 5 kills: deadlift to load plates, snatch up close and send two plates flying, or drop it for a shockwave.